Website Upgrades & Bug Testing

Index Forums Official & Introductions Website Upgrades & Bug Testing

  • Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Feature Update: (cancelled)

    A live chat plugin has now been added to the forum. You can view who’s online or direct message someone from your friend’s list.

    To message an offline friend, type their name in the “search friend” field at the bottom, and click enter. Their name will show up above, and you can click it to begin a conversation. Naturally you must “friend” them first before they’ll show up.

    (Hope you enjoy this new feature. Lemmy know if there’s any problems with it.)

    • This reply was modified 1 year, 7 months ago by Auburn.
    • This reply was modified 1 year, 6 months ago by Auburn.
    Tea
    Participant
    • Type: NeFi
    • Development: l--l
    • Attitude: Seelie

    Found a bug:

    Spoiler:
    I CAN’T READ THE WEBSITE.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Sometime today, the site will go down for hopefully no more than a few hours.

    Will be implementing a big security update (moving from http to https) but this may break a lot of things at first. If, after the migration to https, you experience issues — leave a message here or visit our discord ( https://cognitivetype.com/discord-chat/ ) where I’ll be available. Thanks!

    • This reply was modified 1 year, 6 months ago by Auburn.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Testing..

    • This reply was modified 1 year, 6 months ago by Auburn.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Importing from the Codifier… as a test


    J1 Rigid
    Posture
    No
    J2 Face
    Centric
    Yes
    J3 Angular
    Motions
    No
    J4 Exacting
    Hands
    No
    J5 Subordinate
    Perception
    No

    Total J: 1

    P1 Fluid
    Posture
    Yes
    P2 Eye
    Centric
    No
    P3 Ongoing
    Movements
    No
    P4 Casual
    Hands
    Yes
    P5 Subordinate
    Judgment
    No

    Total P: 2

    Je1 Head
    Nods
    No
    Je2 Head
    Shakes
    No
    Je3 Shoulder
    Shrugs
    No
    Je4 Pointed
    Emphasis
    No
    Je5 Projecting
    Hands
    No

    Total Je: 0

    Ji1 Receding
    Energy
    Yes
    Ji2 Disengaging
    Eyes
    Yes
    Ji3 Exerted
    Push
    Yes
    Ji4 Momentum
    Halting
    Yes
    Ji5 Meticulous
    Hands
    No

    Total Ji: 4

    Pe1 Alert/Wide
    Eyes
    No
    Pe2 Darting
    Eyes
    Yes
    Pe3 Perk
    Ups
    No
    Pe4 Bubbling
    Momentum
    Yes
    Pe5 Body
    Swaying
    No

    Total Pe: 2

    Pi1 Inertial
    Energy
    No
    Pi2 Fixed
    Gaze
    Yes
    Pi3 Diagonal
    Eye-Drifts
    Yes
    Pi4 Worldview
    Rambling
    Yes
    Pi5 Searching
    Scowling
    No

    Total Pi: 3

    Fi1 Resting
    Tension
    Yes
    Fi2 Snarling
    Smile
    Yes
    Fi3 Asymmetrical
    Mouth
    Yes
    Fi4 Unbridled
    Radiation
    Yes
    Fi5 Giddy
    Giggle
    No
    Fi6 Sprite-like
    Voice
    Yes
    Fi7 Excessive
    Contempt
    Yes
    Fi8 Wounded
    Expression
    Yes
    Fi9 Seelie
    Energy
    Yes
    Fi10 Unseelie
    Energy
    No

    Total Fi: 8

    Ti1 Absent
    Tension
    Yes
    Ti2 Delicate
    Pinching
    Yes
    Ti3 Emotional
    Neutralization
    No
    Ti4 Stop-Start
    Articulation
    No
    Ti5 Fatigued
    Demeanor
    No
    Ti6 Puppeteer
    Hands
    Yes
    Ti7 Technical
    Glitching
    Yes
    Ti8 Pe-Momentum
    Clamping
    Yes
    Ti9 Passive
    Fe Articulation
    Yes
    Ti10 Placid
    Smile
    No

    Total Ti: 6

    Fe1 On-Beat
    Emphasis
    No
    Fe2 Emotional
    Shepherding
    No
    Fe3 Warm
    Swelling
    No
    Fe4 Zygomatic
    Smile
    No
    Fe5 Semantic
    Disclaimers
    No
    Fe6 Warm
    Head Shakes
    No
    Fe7 Warm
    Head Nods
    No
    Fe8 Upset
    Tension
    No
    Fe9 Adaptive
    Emulation
    No
    Fe10 Directive
    Pushing
    No

    Total Fe: 0

    Te1 Plateau
    Emphasis
    No
    Te2 Taut-Square
    Cheeks
    No
    Te3 Horizontally
    Split Cheeks
    No
    Te4 Nasal
    Monotone Voice
    No
    Te5 Snippy
    Head Shakes
    No
    Te6 Snippy
    Head Nods
    No
    Te7 Snippy
    Shoulder Shrugs
    No
    Te8 Overbearing
    Yang
    No
    Te9 Blunt
    Humor
    No
    Te10 Avalanching
    Articulation
    No

    Total Te: 0

    Si1 Dulled
    Eyes
    No
    Si2 Confused
    Stare
    No
    Si3 Slanting
    Edges
    No
    Si4 Concerned
    Concentration
    No
    Si5 Dancing
    Brow
    No
    Si6 Anecdotal
    Rambles
    No
    Si7 Indented
    Sockets
    No
    Si8 Concerned
    Eye-Drifting
    No
    Si9 Lightweight
    Inertia
    No
    Si10 Silly
    Serious
    No

    Total Si: 0

    Ni1 Hypnotic
    Eyes
    No
    Ni2 Unblinking
    Eyes
    No
    Ni3 Zone
    Outs
    No
    Ni4 Raised
    Outer Edges
    No
    Ni5 Intense
    Scowl
    No
    Ni6 Abstract
    Rambling
    No
    Ni7 Cryptic
    Speech
    No
    Ni8 Faraway
    Drifting Zone-Outs
    No
    Ni9 Grounded
    Inertia
    No
    Ni10 Esoteric
    Se Channeling
    No

    Total Ni: 0

    Ne1 Naive
    Eyes
    Yes
    Ne2 Relaxed
    Eye-Area
    Yes
    Ne3 Diverting
    Gaze
    No
    Ne4 Tangent
    Hopping
    No
    Ne5 Imitations /
    Parodies
    Yes
    Ne6 Indiscriminate
    Correlating
    No
    Ne7 Spritely
    Energy
    Yes
    Ne8 Buoyant
    Undercurrent
    No
    Ne9 Amused
    Perk-Up
    No
    Ne10 Brushstroke
    Eye-Toggles
    No

    Total Ne: 4

    Se1 Amped
    Eyes
    No
    Se2 Taut
    Eye-Area
    No
    Se3 Locked-On
    Eyes
    No
    Se4 Eye-Head
    Parallel Motion
    Yes
    Se5 Tunnel
    Focus
    No
    Se6 High
    Stimulation
    No
    Se7 High
    Sensitivity
    No
    Se8 Bodily
    Presence
    No
    Se9 Hyped
    Perk-Up
    No
    Se10 Pointed
    Eye-Toggles
    No

    Total Se: 1

    • This reply was modified 1 year, 2 months ago by Auburn.
    Forum Bot
    Participant
    • Type: Unknown
    • Development:
    • Attitude: Unknown
    Spoiler:
    J1 Rigid
    Posture
    No
    J2 Face
    Centric
    Yes
    J3 Angular
    Motions
    No
    J4 Exacting
    Hands
    No
    J5 Subordinate
    Perception
    No

    Total J: 1

    P1 Fluid
    Posture
    Yes
    P2 Eye
    Centric
    No
    P3 Ongoing
    Movements
    No
    P4 Casual
    Hands
    Yes
    P5 Subordinate
    Judgment
    No

    Total P: 2

    Je1 Head
    Nods
    No
    Je2 Head
    Shakes
    No
    Je3 Shoulder
    Shrugs
    No
    Je4 Pointed
    Emphasis
    No
    Je5 Projecting
    Hands
    No

    Total Je: 0

    Ji1 Receding
    Energy
    Yes
    Ji2 Disengaging
    Eyes
    Yes
    Ji3 Exerted
    Push
    Yes
    Ji4 Momentum
    Halting
    Yes
    Ji5 Meticulous
    Hands
    No

    Total Ji: 4

    Pe1 Alert/Wide
    Eyes
    No
    Pe2 Darting
    Eyes
    Yes
    Pe3 Perk
    Ups
    No
    Pe4 Bubbling
    Momentum
    Yes
    Pe5 Body
    Swaying
    No

    Total Pe: 2

    Pi1 Inertial
    Energy
    No
    Pi2 Fixed
    Gaze
    Yes
    Pi3 Diagonal
    Eye-Drifts
    Yes
    Pi4 Worldview
    Rambling
    Yes
    Pi5 Searching
    Scowling
    No

    Total Pi: 3

    Fi1 Resting
    Tension
    Yes
    Fi2 Snarling
    Smile
    Yes
    Fi3 Asymmetrical
    Mouth
    Yes
    Fi4 Unbridled
    Radiation
    Yes
    Fi5 Giddy
    Giggle
    No
    Fi6 Sprite-like
    Voice
    Yes
    Fi7 Excessive
    Contempt
    Yes
    Fi8 Wounded
    Expression
    Yes
    Fi9 Seelie
    Energy
    Yes
    Fi10 Unseelie
    Energy
    No

    Total Fi: 8

    Ti1 Absent
    Tension
    Yes
    Ti2 Delicate
    Pinching
    Yes
    Ti3 Emotional
    Neutralization
    No
    Ti4 Stop-Start
    Articulation
    No
    Ti5 Fatigued
    Demeanor
    No
    Ti6 Puppeteer
    Hands
    Yes
    Ti7 Technical
    Glitching
    Yes
    Ti8 Pe-Momentum
    Clamping
    Yes
    Ti9 Passive
    Fe Articulation
    Yes
    Ti10 Placid
    Smile
    No

    Total Ti: 6

    Fe1 On-Beat
    Emphasis
    No
    Fe2 Emotional
    Shepherding
    No
    Fe3 Warm
    Swelling
    No
    Fe4 Zygomatic
    Smile
    No
    Fe5 Semantic
    Disclaimers
    No
    Fe6 Warm
    Head Shakes
    No
    Fe7 Warm
    Head Nods
    No
    Fe8 Upset
    Tension
    No
    Fe9 Adaptive
    Emulation
    No
    Fe10 Directive
    Pushing
    No

    Total Fe: 0

    Te1 Plateau
    Emphasis
    No
    Te2 Taut-Square
    Cheeks
    No
    Te3 Horizontally
    Split Cheeks
    No
    Te4 Nasal
    Monotone Voice
    No
    Te5 Snippy
    Head Shakes
    No
    Te6 Snippy
    Head Nods
    No
    Te7 Snippy
    Shoulder Shrugs
    No
    Te8 Overbearing
    Yang
    No
    Te9 Blunt
    Humor
    No
    Te10 Avalanching
    Articulation
    No

    Total Te: 0

    Si1 Dulled
    Eyes
    No
    Si2 Confused
    Stare
    No
    Si3 Slanting
    Edges
    No
    Si4 Concerned
    Concentration
    No
    Si5 Dancing
    Brow
    No
    Si6 Anecdotal
    Rambles
    No
    Si7 Indented
    Sockets
    No
    Si8 Concerned
    Eye-Drifting
    No
    Si9 Lightweight
    Inertia
    No
    Si10 Silly
    Serious
    No

    Total Si: 0

    Ni1 Hypnotic
    Eyes
    No
    Ni2 Unblinking
    Eyes
    No
    Ni3 Zone
    Outs
    No
    Ni4 Raised
    Outer Edges
    No
    Ni5 Intense
    Scowl
    No
    Ni6 Abstract
    Rambling
    No
    Ni7 Cryptic
    Speech
    No
    Ni8 Faraway
    Drifting Zone-Outs
    No
    Ni9 Grounded
    Inertia
    No
    Ni10 Esoteric
    Se Channeling
    No

    Total Ni: 0

    Ne1 Naive
    Eyes
    Yes
    Ne2 Relaxed
    Eye-Area
    Yes
    Ne3 Diverting
    Gaze
    No
    Ne4 Tangent
    Hopping
    No
    Ne5 Imitations /
    Parodies
    Yes
    Ne6 Indiscriminate
    Correlating
    No
    Ne7 Spritely
    Energy
    Yes
    Ne8 Buoyant
    Undercurrent
    No
    Ne9 Amused
    Perk-Up
    No
    Ne10 Brushstroke
    Eye-Toggles
    No

    Total Ne: 4

    Se1 Amped
    Eyes
    No
    Se2 Taut
    Eye-Area
    No
    Se3 Locked-On
    Eyes
    No
    Se4 Eye-Head
    Parallel Motion
    Yes
    Se5 Tunnel
    Focus
    No
    Se6 High
    Stimulation
    No
    Se7 High
    Sensitivity
    No
    Se8 Bodily
    Presence
    No
    Se9 Hyped
    Perk-Up
    No
    Se10 Pointed
    Eye-Toggles
    No

    Total Se: 1

    • This reply was modified 1 year, 2 months ago by Forum Bot.
    • This reply was modified 1 year, 2 months ago by Forum Bot.
    • This reply was modified 1 year, 2 months ago by Forum Bot.
    • This reply was modified 1 year, 2 months ago by Forum Bot.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Forum and website software’s been updated.

    Lots of changes, but I’m going to name the big ones.

    Menu

    ^ We now have a really fancy, professional, mega menu.

    Most of the website content is now accessible on an immediate hover.

    No more need to struggle with the clunky submenu layout of the Model tab.

    Now it’s all laid out in one window like this:

    You’ll also find there’s been a general rearrangement of content alongside this new information structure. There is now a tab called “Courses” that shows you the two vultology courses currently available, with room for more in the future. Feel free to explore the rest of it, there’s too much to name. πŸ™‚

    Night Mode Theme Toggle

    This one’s been announced on Discord but not here, and it’s finally fully implemented. It’s a response to Teatime’s:

    Found a bug:

    Spoiler:
    I CAN’T READ THE WEBSITE.

    Now you can switch from Light/White to Dark/Black by toggling the switch at the bottom of the site here:

    The entire website changes appearance, to make it easier on the eyes.

    If you clear your browser cookies you’ll need to re-click the toggle.

    Wide Site Layout

    The right-hand sidebar has been removed from the forum section, now that the information is available via the mega menu. Hover over the “Forums” tab to see the last 7 replies. If you wanna see more, click “See More” to be taken to the Recent Topics thread.

    This frees up the site for a more generous fit.

    • This reply was modified 4 months ago by Auburn.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    (There are more changes coming shortly, such as the psychological survey and skeleton structure of model 2.)

    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    We now have emojis!!

    (Jeeze what kind of social platform doesn’t have emojis in 2020!) Alright you emoji lovers, you know who you are. Have at it!

    click this little guy:

    There’s a ton, and multiple tabs of categories.

    You can also change the emoji size:

     

    • This reply was modified 2 months, 4 weeks ago by Auburn.
    bella
    Participant
    • Type: TiNe
    • Development: l--l
    • Attitude:

    woohoo!!

    Emoji lover right here!

    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Hello,

    And speaking of having complete modern forum functionality, we now have properly functioning member “blogs” or “walls.” I dunno what to call it. It goes by different names: Profile Comments, Status Updates, etc – like what you see on facebook with nested comments. Now, when you go to your profile you will see this at the bottom:

    Posting on your blog/wall:

    Where it says “What’s new, (name)?” You can type in a status update or anything you’d like to share or blog about. It will then turn into a comment right below the entry field.

    Commenting on someone else’s blog/wall:

    And you can also directly reply to other people’s blogs/status-updates/walls, like so:

    But you won’t be able to start your own comment chains on someone else’s profiles, only comment on existing status updates or activities.

    Hope you all enjoy!

    P.S. Errr, please don’t abuse the feature tho… …like, spamming other member’s walls. Same rules apply to the walls as they do to the forum.

    (Sidenote: This feature has been technically available in the software for a while now, but the functionality was poorly designed. I tweaked the original code to put the status updates right below profile information, and set it to only filter for status updates (“blogs”) by default.)

    • This reply was modified 2 months, 2 weeks ago by Auburn.
    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Update:

    Forum theme makeover—

    Ok! This update is dedicated to the rebirth of the forum, as a proper forum. πŸ™‚

    Aaaaand when someone is not signed in, there’s now a Register button here:

    Feel free to share with friends!

    Auburn
    Keymaster
    • Type: TiNe
    • Development: l--l
    • Attitude: Adaptive

    Notice: For anyone else who got a message from Grace Marc, please ignore the message. It was a spambot that got through — now that the forum is open.

    I have a Captcha on the site but it doesn’t seem to be enough to catch spambots, so I’ve also added email verification to help with that. When making a new account, you’ll get a link in your email. Click that link to activate your account. Then you’ll be able to login and post. πŸ™‚

    Thanks!

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