P+

Computational Vultological Behavioral Mythological
P+ Proactive Fluidity Pe – Explorer Puer / Puella

Information Gathering

Information Gathering (P+) presents the information from the outer world (via the senses) into working memory. The code below is an early draft of what this process entails in its management of objects. The syntax of this code will be refined in the near future, in the creation of a computationally operative cognitive architecture.

function explorer() {

open_perceptionSystem;
load_perceptionSystem.scan;
load_perceptionSystem.data;

perceptionSystem.scan(data.objects),

foreach perceptionSystem.scan(objects[í]) {
if (objects[í] != data.sets) {
data.sets.appendObject(objects[í]);
data.seekAdjacent(objects[í]);

} else {
ignore(objects[í]);
}
if (perceptionSystem.objects > maxCapacity) {
delete(data.sets.oldest);
};
}

Visit this post for an early explanation of the intended meaning behind this code.

For more information please read this thread.

© Copyright 2012-2020 J.E. Sandoval
SEE HERE FOR MORE INFORMATION

DISCLAIMER

The content on this site is not
intended for medical advice, diagnosis,
or treatment. Always seek the advice
of your physician or other qualified
health provider with questions you
may have regarding a medical condition.
For more information visit this link.

SHARE: FACEBOOK, SUPPORT: PATREON