- Type: TiNe
- Development: l--l
- Attitude: Adaptive
As you can see, these few sets of instructions produce a behavior that can be summarized as: look for new things, if you see new things, look more around that area. If there are no new things in that area, go look in another area. Rinse and repeat. This is the explorer function, which is basically a scouting function.
I skipped over a few things here for the sake of giving an overview. But for instance, the process of identifying the objects would require some aide from J-. Since none of the four modules exist in isolation, they’re constantly passing information to each other. So in a real scenario, the diagrams above would have some micro J- checks thrown in there.
Another thing to note is that at the end of the OP, the robot car is spinning around not knowing what to do. But in reality this wouldn’t happen, because P+ doesn’t exist in isolation. The OP scenario is only describing a physical scenario with no capacity for conceptualization. But humans have a conceptual environment in our heads that is always accessible to us, and which is infinite in scope.
So lets say a human is in a waiting room, and they’ve scanned every wall and chair and there’s nothing new to see there. The physical environment is exhausted. Well, their P+ will go “distantly”, which will translate to becoming lost in their own thoughts (mental objects). Going “distant”, when one cannot physically go distant, translates to conceptual distance. They may start thinking about yesterday, about tomorrow, about friends, family, or anything else. And this is because the totality of our “environment” includes the physical and conceptual together.
- This reply was modified 1 month, 1 week ago by Auburn.